17.Ship, Shore

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One end of the hall is designated ship and one end is designated shore. The leader shouts ship or shore and the players run to that end of the hall. The leader tries to catch the player out by, for example, pointing at ship when calling shore, or by calling ship when the players are already at ship. The last player to reach the end called or if a player moves from the end they are at when that end is called, is out. The leader introduces new concepts into the game such as:

− Captain’s Coming: The players must all stand to attention and make a salute sign. They must freeze as if the Captain is coming. If a player moves they are out.

− Sharks: The players must get themselves off the floor by what ever means necessary to avoid the sharks.

− Scrub the Decks: The players must drop to their knees and scrub the ground.

− Climb the Rigging: The players must make a ‘climbing up a ladder’ motion.

− Ballroom Dancing: The players must get into pairs and begin ballroom dancing. Suitable for Beavers